Files
go-socket/type.go
T

103 lines
2.7 KiB
Go

package main
import (
"math/rand/v2"
"sync"
"time"
"go-socket/Enums/ConnectionState"
"go-socket/Enums/WsEventType"
"github.com/coder/websocket"
"github.com/google/uuid"
)
type Rgba [4]uint8
func (r Rgba) GetRandom() *Rgba {
for i := range r {
r[i] = uint8(rand.IntN(256))
}
return &r
}
type User struct {
Mu sync.RWMutex
Name string
Pronouns string
PasswordHash string
CreatedAt time.Time
WsConn *websocket.Conn
Id uuid.UUID
Connections map[uuid.UUID]*Connection
Color *Rgba
}
type Connection struct {
Mu sync.RWMutex `json:"-"`
Id uuid.UUID `json:"id"`
CreatedAt time.Time `json:"createdAt"`
MessagesBuff [MaxDirectMsgCache]*Message `json:"-"`
NextBuffIdx uint32 `json:"-"`
RequestorId uuid.UUID `json:"requestorId"`
RecipientId uuid.UUID `json:"recipientId"`
UserWantingToElevate uuid.UUID `json:"userWantingToElevate"` // TODO add to database
HaveOverflowed bool `json:"-"`
State ConnectionState.ConnectionState `json:"state"`
}
func (conn *Connection) AddMessageToBuff(message *Message) {
conn.Mu.Lock()
defer conn.Mu.Unlock()
conn.MessagesBuff[conn.NextBuffIdx%MaxDirectMsgCache] = message
conn.NextBuffIdx++
if conn.NextBuffIdx >= MaxDirectMsgCache {
conn.HaveOverflowed = true
}
}
// GetSortedMessagesBuff returns arr, length
func (conn *Connection) GetSortedMessagesBuff() (*[MaxDirectMsgCache]*Message, uint32) {
conn.Mu.RLock()
defer conn.Mu.RUnlock()
if !conn.HaveOverflowed {
return &conn.MessagesBuff, conn.NextBuffIdx
}
sorted := new([MaxDirectMsgCache]*Message)
for i := uint32(0); i < MaxDirectMsgCache; i++ {
sorted[i] = conn.MessagesBuff[(conn.NextBuffIdx+i)%MaxDirectMsgCache]
}
return sorted, MaxDirectMsgCache
}
type ConnectionElevationData struct {
Id uuid.UUID `json:"id"`
NewState ConnectionState.ConnectionState `json:"newState"`
}
type Message struct {
Id uuid.UUID `json:"id"`
Content string `json:"content"`
CreatedAt time.Time `json:"createdAt"`
Sender uuid.UUID `json:"sender"`
Receiver uuid.UUID `json:"receiver"`
}
type LoginReturn struct {
Token string `json:"token"`
UserId uuid.UUID `json:"userId"`
}
type WsEventMessage struct {
Type WsEventType.WsEventType `json:"type"`
Event any `json:"event"`
}
type WsAuthMessage struct {
Success bool `json:"success"`
Error string `json:"error"`
}