#ifndef PROTOTYPES_H #define PROTOTYPES_H #include #include "config.h" #include "structs.h" // lowLevel.ino void setPixel(short x, short y, uint32_t color); uint32_t getPixelColor(short x, short y); void drawImageFromSaved(short offset_x, short offset_y, unsigned char i); void drawCharacterPart(const bool* character_row, unsigned char width, uint32_t color, short start_x, short start_y); void drawCharacter(const bool (*character)[5], unsigned char height, unsigned char width, uint32_t color, Cursor (*used_cursor)); void fillPixels(short x1, short y1, short x2, short y2, uint32_t color); void shiftGivenRectangleLeft(short x1, short y1, short x2, short y2, unsigned char shift_by); void shiftGivenRectangleRight(short x1, short y1, short x2, short y2, unsigned char shift_by); // server.ino void handleRoot(); void handleUpload(); void handleShowSaved(); void start_server(); void handle_server(); #endif // PROTOTYPES_H