scrolling workks without speed and some optimalization
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@@ -31,11 +31,12 @@ struct TextNode
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} characterSize;
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unsigned char character_count;
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unsigned char scroll_slowness;
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unsigned char scroll_progress;
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bool is_deleted;
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bool is_scrolling;
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TextNode() : color(0), pos_x(0), pos_y(0), character_count(0), scroll_slowness(1), characterSize({7,5}), is_deleted(true), is_scrolling() {}
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TextNode() : color(0), pos_x(0), pos_y(0), character_count(0), scroll_slowness(0), scroll_progress(0), characterSize({7,5}), is_deleted(true), is_scrolling() {}
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};
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#endif // STRUCTS_H
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