make vehicles flow from right dont just spawn
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+22
-3
@@ -86,6 +86,8 @@ program2_drain_counter = 0
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program2_done = False
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program2_scroll_progress = 0
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program2_spacing_counter = 0
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program2_draw_col = 0
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program2_current_vehicle = None
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VEHICLES = [
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[[0,0,0,0,0,0,0,0],[0,0,1,1,1,1,1,0],[1,1,1,1,1,1,1,1],[0,1,0,0,0,0,1,0]],
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@@ -363,16 +365,20 @@ def draw_vehicle(index, pos_x, pos_y):
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def reset_program2():
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global program2_scroll_progress, program2_spacing_counter
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global program2_vehicles_spawned, program2_drain_counter, program2_done
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global program2_draw_col, program2_current_vehicle
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program2_scroll_progress = 0
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program2_spacing_counter = 0
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program2_vehicles_spawned = 0
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program2_drain_counter = 0
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program2_done = False
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program2_draw_col = 0
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program2_current_vehicle = None
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def handle_program2(spacing=4, scroll_slowness=1, y=0, max_vehicles=0):
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global program2_scroll_progress, program2_spacing_counter
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global program2_vehicles_spawned, program2_drain_counter, program2_done
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global program2_draw_col, program2_current_vehicle
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if scroll_slowness > program2_scroll_progress:
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program2_scroll_progress += 1
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@@ -387,10 +393,23 @@ def handle_program2(spacing=4, scroll_slowness=1, y=0, max_vehicles=0):
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program2_done = True
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return
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if program2_spacing_counter > 0:
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program2_spacing_counter -= 1
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if program2_spacing_counter <= 0:
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draw_vehicle(random.randint(0, 11), config.DISPLAY_MAX_X - 7, y)
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program2_spacing_counter = 8 + spacing
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return
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veh = VEHICLES[random.randint(0, 11)] if program2_draw_col == 0 else program2_current_vehicle
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if program2_draw_col == 0:
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program2_current_vehicle = veh
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vr, vg, vb = config.VEHICLE_COLOR
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for row in range(4):
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if veh[row][program2_draw_col]:
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low_level.set_pixel(config.DISPLAY_MAX_X, y + row, vr, vg, vb)
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program2_draw_col += 1
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if program2_draw_col >= 8:
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program2_draw_col = 0
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program2_spacing_counter = spacing
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if max_vehicles > 0:
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program2_vehicles_spawned += 1
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