some vibecoded fixes
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@@ -5,8 +5,8 @@
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struct Cursor
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{
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unsigned short x;
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unsigned short y;
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short x;
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short y;
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Cursor() : x(0), y(0) {}
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};
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@@ -22,8 +22,8 @@ struct TextNode
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{
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char content[TEXT_MAX_LENGTH];
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uint32_t color;
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unsigned short pos_x;
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unsigned short pos_y;
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short pos_x;
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short pos_y;
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struct CharacterSize
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{
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unsigned short height;
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