reverting into node system
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@@ -20,7 +20,7 @@ struct Pixel
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struct TextNode
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{
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unsigned char id;
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unsigned char global_id;
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char content[TEXT_MAX_LENGTH];
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uint32_t color;
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struct CharacterSize
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@@ -38,7 +38,7 @@ struct TextNode
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bool is_repeating;
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TextNode() : id(0), color(0), pos_x(0), pos_y(0), character_count(0), scroll_slowness(0), scroll_progress(0), characterSize({7,5}), disappear_time(0), is_scrolling(true), is_repeating(false) {}
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TextNode() : global_id(0), color(0), pos_x(0), pos_y(0), character_count(0), scroll_slowness(0), scroll_progress(0), characterSize({7,5}), disappear_time(0), is_scrolling(true), is_repeating(false) {}
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};
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struct RGB
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@@ -63,7 +63,7 @@ struct RGBWithIndex
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struct MultiColorTextNode
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{
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unsigned char id;
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unsigned char global_id;
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char content[TEXT_MAX_LENGTH];
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RGBWithIndex colors[4];
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@@ -82,7 +82,7 @@ struct MultiColorTextNode
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bool is_scrolling;
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bool is_repeating;
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MultiColorTextNode() : id(0), pos_x(0), pos_y(0), character_count(0), scroll_slowness(0), scroll_progress(0), characterSize({7,5}), disappear_time(0), is_scrolling(true), color_count(0), is_repeating(false) {}
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MultiColorTextNode() : global_id(0), pos_x(0), pos_y(0), character_count(0), scroll_slowness(0), scroll_progress(0), characterSize({7,5}), disappear_time(0), is_scrolling(true), color_count(0), is_repeating(false) {}
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};
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struct Image
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