some vibecode fixed something
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@@ -24,7 +24,8 @@ unsigned short getTextNodeY2(TextNode *node)
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unsigned short getTextNodeX2(TextNode *node)
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{
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return node->pos_x + node->characterSize.width * node->character_count + node->character_count - 1;
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if (node->character_count == 0) return node->pos_x;
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return node->pos_x + (node->characterSize.width * node->character_count) + (node->character_count - 1) - 1;
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}
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void addNewTextNode
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+2
-1
@@ -16,7 +16,8 @@ uint32_t getPixelColor(unsigned short x, unsigned short y);
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void drawImageFromSaved(unsigned short offset_x, unsigned short offset_y, unsigned char i);
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void drawCharacter(const bool (*character)[5], unsigned char height, unsigned char width, uint32_t color, Cursor (*used_cursor));
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void fillPixels(unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, uint32_t color);
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void shiftGivenRectangle(unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, unsigned char shift_by);
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void shiftGivenRectangleLeft(short x1, short y1, short x2, short y2, unsigned char shift_by);
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void shiftGivenRectangleRight(short x1, short y1, short x2, short y2, unsigned char shift_by);
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#endif // LOWLEVEL_H
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+57
-15
@@ -109,8 +109,8 @@ void drawCharacter(const bool (*character)[5], unsigned char height, unsigned ch
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unsigned short pixel_x = col + used_cursor->x;
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unsigned short pixel_y = row + used_cursor->y;
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if (pixel_x >= 0 && pixel_x < NUMPIXELS &&
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pixel_y >= 0 && pixel_y < NUMPIXELS)
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if (pixel_x <= PANEL_MAX_X &&
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pixel_y <= PANEL_MAX_Y)
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{
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setPixel(pixel_x, pixel_y, color);
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}
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@@ -151,27 +151,48 @@ void shiftGivenRectangleLeft(short x1, short y1, short x2, short y2, unsigned ch
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}
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if (x1 > x2)
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{
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unsigned short tmp = x1; x1 = x2; x2 = tmp;
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short tmp = x1; x1 = x2; x2 = tmp;
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}
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if (y1 > y2)
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{
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unsigned short tmp = y1; y1 = y2; y2 = tmp;
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short tmp = y1; y1 = y2; y2 = tmp;
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}
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unsigned short width = (unsigned short)(x2 - x1 + 1);
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unsigned short height = (unsigned short)(y2 - y1 + 1);
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for (unsigned short i = 0; i < height; i++)
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for (short i = 0; i < height; i++)
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{
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for (unsigned short j = 0; j < width + shift_by; j++)
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short y = y1 + i;
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if (y < 0 || y > PANEL_MAX_Y) continue;
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for (short j = 0; j < width; j++)
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{
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setPixel(x1 + j - shift_by, y1 + i, getPixelColor(x1 + j, y1 + i));
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setPixel(x1 + j, y1 + i, 0x00000000);
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short src_x = x1 + j;
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short dest_x = src_x - shift_by;
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uint32_t color = 0;
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if (src_x >= 0 && src_x <= PANEL_MAX_X) {
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color = getPixelColor(src_x, y);
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}
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if (dest_x >= 0 && dest_x <= PANEL_MAX_X) {
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setPixel(dest_x, y, color);
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}
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}
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}
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// Clear the trailing edge that was shifted from
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for (short y = y1; y <= y2; y++) {
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if (y < 0 || y > PANEL_MAX_Y) continue;
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for (short x = x2 - shift_by + 1; x <= x2; x++) {
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if (x >= 0 && x <= PANEL_MAX_X) {
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setPixel(x, y, 0);
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}
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}
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}
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}
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void shiftGivenRectangleRight(unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, unsigned char shift_by)
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void shiftGivenRectangleRight(short x1, short y1, short x2, short y2, unsigned char shift_by)
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{
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if (!shift_by)
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{
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@@ -179,22 +200,43 @@ void shiftGivenRectangleRight(unsigned short x1, unsigned short y1, unsigned sh
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}
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if (x1 > x2)
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{
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unsigned short tmp = x1; x1 = x2; x2 = tmp;
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short tmp = x1; x1 = x2; x2 = tmp;
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}
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if (y1 > y2)
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{
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unsigned short tmp = y1; y1 = y2; y2 = tmp;
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short tmp = y1; y1 = y2; y2 = tmp;
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}
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unsigned short width = (unsigned short)(x2 - x1 + 1);
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unsigned short height = (unsigned short)(y2 - y1 + 1);
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for (unsigned short i = 0; i < height; i++)
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for (short i = 0; i < height; i++)
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{
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for (short j = width + shift_by - 1; j >= 0; j--)
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short y = y1 + i;
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if (y < 0 || y > PANEL_MAX_Y) continue;
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for (short j = width - 1; j >= 0; j--)
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{
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setPixel(x1 + j, y1 + i, getPixelColor(x1 + j - shift_by, y1 + i));
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setPixel(x1 + j - shift_by, y1 + i, 0x00000000);
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short src_x = x1 + j;
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short dest_x = src_x + shift_by;
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uint32_t color = 0;
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if (src_x >= 0 && src_x <= PANEL_MAX_X) {
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color = getPixelColor(src_x, y);
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}
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if (dest_x >= 0 && dest_x <= PANEL_MAX_X) {
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setPixel(dest_x, y, color);
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}
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}
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}
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// Clear the trailing edge that was shifted from
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for (short y = y1; y <= y2; y++) {
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if (y < 0 || y > PANEL_MAX_Y) continue;
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for (short x = x1; x < x1 + shift_by; x++) {
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if (x >= 0 && x <= PANEL_MAX_X) {
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setPixel(x, y, 0);
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}
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}
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}
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}
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