omg
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@@ -7,32 +7,27 @@ import (
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var (
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mu sync.RWMutex
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clients = make(map[uint32]Client)
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ChatGroups = make(map[uint32]ChatGroup)
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ClientsMap = make(map[uint32]map[uint32]*Client)
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clients = make(map[uint32]*Client)
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chatGroups = make(map[uint32]ChatGroup)
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)
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func AddGroupToCache(chatGroup *ChatGroup) {
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mu.Lock()
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defer mu.Unlock()
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ChatGroups[chatGroup.Id] = *chatGroup
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ClientsMap[chatGroup.Id] = make(map[uint32]*Client)
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chatGroups[chatGroup.Id] = *chatGroup
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}
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func RemoveGroupFromCache(chatGroup *ChatGroup) {
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mu.Lock()
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defer mu.Unlock()
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delete(ChatGroups, chatGroup.Id)
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delete(ClientsMap, chatGroup.Id)
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delete(chatGroups, chatGroup.Id)
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}
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func AddClientConnectionsToCache(client *Client) {
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mu.Lock()
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defer mu.Unlock()
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for _, groupIn := range client.Groups {
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if clients, ok := ClientsMap[groupIn.Id]; ok {
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clients[client.Id] = client
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}
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chatGroups[groupIn.Id].Members[client.Id] = client
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}
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}
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@@ -40,16 +35,14 @@ func RemoveClientConnectionsToCache(client *Client) {
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mu.Lock()
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defer mu.Unlock()
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for _, groupIn := range client.Groups {
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if clients, ok := ClientsMap[groupIn.Id]; ok {
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delete(clients, client.Id)
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}
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delete(chatGroups[groupIn.Id].Members, client.Id)
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}
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}
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func GetClientFromId(id uint32) (*Client, error) {
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client, ok := &clients[id]
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client, ok := clients[id]
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if !ok {
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return nil, errors.New("No such user")
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return nil, errors.New("no such user")
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}
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return client, nil
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}
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